Sound effects in RPGs: more dialog
Here’s another blogger talking about using sound effects in your RPG. He raises some good logistic points, specifically about positioning your laptop behind a DM screen to better hide your actions, and using a playlist program like iTunes.
I love seeing this sort of thing. It tells me that the conversation we were working on back in 1996 is still going on in many places (the previous blog entry I linked to is more recent, but still…). Keep it going!
Posted on February 28, 2011, in Sound Effects for RPGs and tagged Blogging, Game Masters Collection, gaming, geek, GenCon, horror, iPad, RPGs, Science Fiction, Sound Design, Toxic Bag. Bookmark the permalink. Leave a comment.